Den 18:52 27. mars 2012 skrev Julian Seward <[email protected]> følgende:

>  In short, if there are
> still problems, it may be possible to fix things, but just to say
> "it produces a lot of noise" (effectively) unfortunately doesn't give
> enough information to diagnose the problem(s).

Of course. Sorry for being so vague on the list, but for the project I
am currently planning it's really not essential to use OpenGL at all,
and I haven't really started on the graphics yet. Therefore I was just
checking briefly to see if the problems I remembered were commonly
known errors that had been fixed. I might try the latest valgrind
trunk on the old project I had problems with, and will post a thorough
bug report if there are still problems.

Per

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