I believe Brent has been working on something similar/akin to this, portions of which have been completed See the developers corner here : http://wiki.vassalengine.org/doku.php?id=inprogress#variables_conditionals_processes_-_counter_programming_without_java
Akiyoshi NOMURA <[EMAIL PROTECTED]> wrote: In FAR future release of VASSAL, it is nice if VASSAL supports "Marker" trait of which value can be changed during play. Currently, "Marker" trait has static value throughout the game. It is nice if there is "Marker" or some other new trait of which value can be changed during play. Akiyoshi NOMURA mailto:[EMAIL PROTECTED] Yahoo! Groups Links [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
