Hi Akiyoshi, Just getting back to this issue:
>Great!!! >Is it possible to apply multiple commands sequencially? For example, > 1. Replace game piece > 2. Increase layer of new game piece > 3. Move new game piece > 4. Place new game piece at the bottom of stack > 5. Clear moved marker of new game piece >Current VASSAL seems to allow simultaneous application of multiple >commands, but not to allow sequencial application. Trigger Action works on the piece that is selected, send the keycommands to it, none of the commands will be applied to a piece newly created by 'Place Marker'. Why should they? To affect the newly created counter, you will have to make the last triggered action on the old counter a Global Key Command that has a matching filter that will select the newly created piece and send it a KeyCommand that will initiate a 'Trigger Action' to perform steps 2 to 5. ____________________________________________________________ Brent Easton Analyst/Programmer University of Western Sydney Email: [EMAIL PROTECTED] ------------------------ Yahoo! Groups Sponsor --------------------~--> 1.2 million kids a year are victims of human trafficking. Stop slavery. http://us.click.yahoo.com/WpTY2A/izNLAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
