I have two maps (Map A and Map B) that are placed A above B for the 
game. I have both maps grided using VASSAL. The maps line up great 
and the grids are fine, my problem is the reporting of the half hexes 
that join on the edges of the two maps to make a full hex. 

The grid numbers flow down Map A then to Map B as follows:

A0124
A0125
A0126 (half hex joined with half hex on Map B that has no grid number)
B0101
B0102
B0103

My problem is that the map shows the half hex grid number from map A 
(A0126) but the hex location is reported as the non-grid numbered 
half hex from Map B (B0100).

I need to know how to fix this. Any help?

Thanks in advance.
 






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