> 2) The game I am working on involves chips.  Everyone should be able
> to see how many chips the other players have


Version 2.7 has a trait to limit access to actions.  You can set the
properties to something like "playerSide = Blue || currentZone !=
BlueTable."  You can also use a Private Window that's visible to all players
but only manipulatable by the owner.


It seems there is a bug when
> it comes to adding buttons to a Toolbar Menu for Player's Hand and
> Private Windows.  It worked fine on the main window, but I want to do
> it for each player's hand.


I'll look into this.

rk


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