Hard to tell without seeing your module. Have you got it posted anywhere?

Regards,
Brent.

*********** REPLY SEPARATOR ***********

On 13/07/2006 at 5:07 AM teferi13 wrote:
I am trying to condense menus created within that map window. The
buttons manipulate a global property of that map window. The graphics
all look fine, but when I click on the button, rather than getting a
menu of choices, it just kinda blinks then goes away.

Bryan

--- In [email protected], "Brent Easton" <[EMAIL PROTECTED]> wrote:
>
> 
> >It seems there is a bug when
> >> it comes to adding buttons to a Toolbar Menu for Player's Hand and
> >> Private Windows. It worked fine on the main window, but I want to do
> >> it for each player's hand.
> >
> >I'll look into this.
> 
> This may be the problem:
> 
> You can only add buttons for components defined inside a Map to a
toolbar defined in that map - you can't add buttons from other maps or
from the GameModule level.
> 
> Similiarly, you can't add buttons defined in a Map to a toolbar
defined at the top Module level.
> 
> Regards,
> Brent.
> 
> 
> 
> 
> __________________________________________________________
> Brent Easton 
> Analyst/Programmer 
> University of Western Sydney 
> Email: [EMAIL PROTECTED]
>


 
____________________________________________________________
Brent Easton                       
Analyst/Programmer                               
University of Western Sydney                                   
Email: [EMAIL PROTECTED]



[Non-text portions of this message have been removed]



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