Thus spake Timothy Mccarron:
> There is a method currently, by using Game piece layer control and switching 
> on/off the layers you dont wish to see, but all the pieces must reside in tho
> se layers that have been designated by the layer control trait

I see. That, like a lot of things, seems more convoluted than it should be.

I was thinking that we should add an 'If' trait, which lets you specify
another trait and a condition. What this would do is turn on trait X for
a piece whenever the condition is true. For this situation, maybe an
'Exempt' or 'Never' trait would be useful, which would tell a token to
ignore certian commands...

-- 
J.

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