Thus spake Timothy Mccarron: > There is a method currently, by using Game piece layer control and switching > on/off the layers you dont wish to see, but all the pieces must reside in tho > se layers that have been designated by the layer control trait
I see. That, like a lot of things, seems more convoluted than it should be. I was thinking that we should add an 'If' trait, which lets you specify another trait and a condition. What this would do is turn on trait X for a piece whenever the condition is true. For this situation, maybe an 'Exempt' or 'Never' trait would be useful, which would tell a token to ignore certian commands... -- J.
