Thanks for this, Tim. But I must admit I have no idea how to get this 
feature working, despite several attempts. Would anyone be willing to 
do a quick walk-though?

More significantly, can it be applied to a deck that the other players 
can't see? I.e., a player hand? I want each player to see how many 
cards the other player has in his hand at any given time (a pretty 
common need in CDGs).

Another question: Has anyone come up with a way to allow one player to 
draw a random card (or cards) from another player's hand? Or something 
like that? CDGs all seem to have 2-3 cards that say "Draw a card 
randomly from the other player's hand and discard it". 

I realize this could be done by drawing all cards to the map and 
rolling a die (1 is left, 2 is second-left, etc.), but if cards auto-
flip, that's not ideal. I could build a special deck just for this 
purpose that's visible to all and that doesn't flip the cards, but 
again it's not ideal.

Neil

> The reference manual indicates that decks have a Map-level property 
called
> <name>_numCards.  After many frustrating failed attempts at getting 
this
> to work, I checked out the source code and discovered that the 
property is
> actually called <name>_numPieces.  (Seems like a better name anyhow,
> because decks are not restricted to holding cards)
> 
> Just thought I'd post a note for anyone else searching for the answer.
> (I'm sure the docs will get updated in the future ;) )
> 
> Cheers
> 
> -Tim
>


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