Answers below - what I usually do

 

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From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Kevin Coombs
Sent: Thursday, March 08, 2007 5:20 PM
To: [email protected]
Subject: Re: [vassalengine] Re: Counting items in a deck

 

I would love to hear the answers to these questions as well. Anybody??
Kevin

----- Original Message ----- 
From: nrandall 
To: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com 
Sent: Wednesday, March 07, 2007 10:23 AM
Subject: [vassalengine] Re: Counting items in a deck

Thanks for this, Tim. But I must admit I have no idea how to get this 
feature working, despite several attempts. Would anyone be willing to 
do a quick walk-though?

More significantly, can it be applied to a deck that the other players 
can't see? I.e., a player hand? I want each player to see how many 
cards the other player has in his hand at any given time (a pretty 
common need in CDGs).

If it is a Player hand use masks and allow opponents to be able to view a
players hand. They will be able to see the number of cards the player is
holding, but only the back side of the cards provided the owning player of
the cards doesn't turn the cards over. You have to disable the autoflip when
drawn from a deck though

Another question: Has anyone come up with a way to allow one player to 
draw a random card (or cards) from another player's hand? Or something 
like that? CDGs all seem to have 2-3 cards that say "Draw a card 
randomly from the other player's hand and discard it". 

If you use the above method the opponent can pick the card via number in
chat window  (left to right) and verify the player discards that card.
Alternatively you could place a simple marker piece that all players can
manipulate (i.e no ownership) in the Hand window and have the opponent
"mark" the card he wishes to have discarded

I realize this could be done by drawing all cards to the map and 
rolling a die (1 is left, 2 is second-left, etc.), but if cards auto-
flip, that's not ideal. I could build a special deck just for this 
purpose that's visible to all and that doesn't flip the cards, but 
again it's not ideal.

Neil






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