I would love to hear the answers to these questions as well. Anybody?? Kevin
----- Original Message ----- From: nrandall To: [email protected] Sent: Wednesday, March 07, 2007 10:23 AM Subject: [vassalengine] Re: Counting items in a deck Thanks for this, Tim. But I must admit I have no idea how to get this feature working, despite several attempts. Would anyone be willing to do a quick walk-though? More significantly, can it be applied to a deck that the other players can't see? I.e., a player hand? I want each player to see how many cards the other player has in his hand at any given time (a pretty common need in CDGs). Another question: Has anyone come up with a way to allow one player to draw a random card (or cards) from another player's hand? Or something like that? CDGs all seem to have 2-3 cards that say "Draw a card randomly from the other player's hand and discard it". I realize this could be done by drawing all cards to the map and rolling a die (1 is left, 2 is second-left, etc.), but if cards auto- flip, that's not ideal. I could build a special deck just for this purpose that's visible to all and that doesn't flip the cards, but again it's not ideal. Neil > The reference manual indicates that decks have a Map-level property called > <name>_numCards. After many frustrating failed attempts at getting this > to work, I checked out the source code and discovered that the property is > actually called <name>_numPieces. (Seems like a better name anyhow, > because decks are not restricted to holding cards) > > Just thought I'd post a note for anyone else searching for the answer. > (I'm sure the docs will get updated in the future ;) ) > > Cheers > > -Tim > [Non-text portions of this message have been removed]
