I found the problem,
in process-win.cpp
RTR3DECL(int) RTProcCreate(const char *pszExec, const char * const *papszArgs,
RTENV Env, unsigned fFlags, PRTPROCESS pProcess)
{
HANDLE hProcess = (HANDLE)_spawnve(_P_NOWAITO, pszExec, papszArgs, papszEnv);
}
--- On Wed, 11/18/09, Mikhail Sennikovsky <[email protected]> wrote:
From: Mikhail Sennikovsky <[email protected]>
Subject: Re: [vbox-dev] is 2D/3D acceleration supported in OSE?
To: "Huihong Luo" <[email protected]>
Cc: [email protected], "Alexey Eremenko" <[email protected]>
Date: Wednesday, November 18, 2009, 11:22 AM
Thanks for the investigation. I'll debug it here on my side, although I'm sure
it works here when installed under C:\Program Files\Sun\VirtualBox\, i.e. path
with spaces.
Re your second question: yes, it always use OpenGL currently even on windows
hosts.
This allows making a unified cross-platform engine for 2D acceleration that
works on Linix and Mac hosts as well.
Perhaps someday in the future we'll have a DirectX-based backend for windows.
yes, it's XP guest on Vista host.
I debugged a bit, the invocation of VBoxTestOGL.exe, (for example, in following
code)
bool VBoxVHWAInfo::checkVHWASupport()
always exit with status 1 (monitored by procmon.exe) if the path contains a
space. Works well after removing the space, exits 0.
If I just invoke VBoxTestOGL.exe from command line by hand, e..g
"VBoxTestOGL.exe -test 2D" it works even from a path with spaces
another question, since this test exe checks OpenGL, does that mean the
acceleration always uses OpenGL even on windows host where DirectX is available?
Thanks,
- Huihong
--- On Wed, 11/18/09, Alexey Eremenko <[email protected]> wrote:
From: Alexey Eremenko <[email protected]>
Subject: Re: [vbox-dev] is 2D/3D acceleration supported in OSE?
To: [email protected]
Date: Wednesday, November 18, 2009, 7:17 AM
On Wed, Nov 18, 2009 at 2:47 PM, Mikhail Sennikovsky
<[email protected]> wrote:
Which host platform are you running on?
Huihong Luo usually runs Windows-on-Windows.
--
-Alexey Eromenko "Technologov"
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