It certainly seems like a hack of this kind is possible to get around the 640x480 "baseline low-complexity" limitation of the iPod and iTunes.
What to do with that code escapes me, though. And I don't know whether it can be used with the Windows version. I'd like to hear back from someone who knows how to wrangle it, especially in Windows. Waz from CTK --- In videoblogging@yahoogroups.com, Rupert <[EMAIL PROTECTED]> wrote: > > Hey everybody, > > Excuse me if this has already been covered on this topic - I haven't > had time to read all. > > Handbrake recently released a new update which allows 640x480 H264 > iPod compatible conversion, so I asked them what the secret sauce was > for their ffmpeg. > > They pointed me to the post linked below. It's 7am and I went to bed > at 3.30, so there's no way I can look through it with any > intelligence, but I thought one of you might want to. A Handbrake > user called Audley provided the new Handbrake team with the ffmpeg > patches, and posted them here: > > I wondered whether it might be possible for someone smart to find the > relevant parts that make it work - uuid atom or whatever - and use > some of the dev tools provided by Apple to make it work in > Quicktime. Perhaps make a custom export setting which is > downloadable and installable into Quicktime, like 3ivx? > > http://handbrake.m0k.org/forum_old/viewtopic.php?t=2581 >