I purchase video games for our library to support a video game design
certificate and degree emphasis. Our games do circulate outside the library
for three days and any student/faculty/staff can check them out regardless
if they are in the video game design classes or not. The circ stats are
through the roof and I've been working with the student run Video Game Club
for suggestions on titles to purchase. 

 

We also turned one of our study rooms into a gaming room with PS2 and 3,
Wii, Xbox 260 and Nintento Game Cube. Anyone can use the room while the
library is open, bring their own controllers or games, or check out
controllers from the circulation desk. The controllers and accessories are
not allowed to leave the library. 

 

I have not run into any licensing issues with the Playstation, Xbox or Wii
games. The only issues I have run into is with PC games. Typically the key
code to install and play PC games can only be used a finite number of times.
Unless the person uninstalls the program after each check out, then once
those key codes are used up, you can't install or play the game. We've run
into this issue many times to the point where I no longer purchase PC games.


 

I had one faculty ask if we could purchase an Xbox game that was only
available via download. I think it was a Scott Pilgrim game that he wanted
the students to play for a comics class. I never got a chance to try this
out because the professor left the university before the course was offered.
Oh well.

 

Feel free to email me off list if you have any other questions. Also this
gives me a chance to throw in my own shameless plug. I'm co-presenting a
panel session at ACRL on video games collections in academic libraries. I
don't know the location, but it is Thursday morning at 10:30 am. 

 

 

 

Jodie

 

 

 

________________________________________

 

Jodie L. Borgerding, M.L.S.

Instruction and Liaison Librarian

Emerson Library

Webster University

470 E. Lockwood

St. Louis, MO  63119

(314) 246-7819

[email protected]

http://libguides.webster.edu/soc

http://libguides.webster.edu/religion 

http://libguides.webster.edu/zombies 

 

"Chuck Norris doesn't read books. He stares them down until he gets the
information he wants."

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Ball, James
(jmb4aw)
Sent: Wednesday, January 30, 2013 11:04 AM
To: [email protected]
Subject: [Videolib] Question about video games

 

Hi All,

 

We have a professor who is teaching a class on video games and has requested
that we purchase some for the Library, which we're willing to do.  We did
this for another class many years ago, before my time here as media
librarian, and I haven't heard that there were any problems, but I'd be
interested in hearing about experiences other libraries have had with
collecting and providing access to video games.  For example, do you let
them circulate outside of the library?  Are there licensing issues?  Etc.

 

Cheers,

 

Matt

 

______________________________ 

Matt Ball

Media and Collections Librarian

Clemons Library

University of Virginia

[email protected]

434-924-3812

 

VIDEOLIB is intended to encourage the broad and lively discussion of issues 
relating to the selection, evaluation, acquisition,bibliographic control, 
preservation, and use of current and evolving video formats in libraries and 
related institutions. It is hoped that the list will serve as an effective 
working tool for video librarians, as well as a channel of communication 
between libraries,educational institutions, and video producers and 
distributors.

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