On 22 July 2010 17:34, Benjamin Cullen-Kerney wrote:
> On Thu, Jul 22, 2010 at 6:43 AM, björn wrote:
>> On 21 July 2010 19:12, Benjamin Cullen-Kerney wrote:
>>> Terribly sorry, the SDEF file did not make it into that patch. Here is
>>> a correct patch.
>>>
>>> On Wed, Jul 21, 2010 at 10:01 AM, Benjamin Cullen-Kerney
>>> <ben.ker...@gmail.com> wrote:
>>>> This provides, among other things, support for moving/resizing windows
>>>> via AppleScript, making the app a better OS X citizen in general.
>>
>> Hi Ben,
>>
>> It seems your first post got lost (I only got the above) so can you
>> please tell us a little bit more what this patch is about?
>>
>> Thanks,
>> Björn
>>
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>
> Hi Björn,
>
> That's odd. The patch just adds the Cocoa Standard AppleScript
> dictionary (aka the Standard Suite), which provides basic objects like
> "documents" and "windows," and operations like "open," "print," and
> "bounds." For instance MacVim, with this patch, will respond to the
> attached script, which opens 5 buffers and arranges them on the
> screen. Rename the script to have an extension of "scpt" to run it.
>
> Hope that helps--I personally use this functionality to arrange
> application windows on my screens.
>
> Ben

Thanks for the patch and explanation Ben.  I'll merge it later.

Sorry for being a Apple Script noob, but how do I open and test your
example script?  It got attached to your post as .txt; I tried opening
with the Apple script editor (after renaming to .applescript) but it
just comes out as garbage?

Björn

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