See the response the Solara developer sent me; it is pretty cool how receptive 
these guys are to adding in accessibility improvements!

Denny

Sent from my iPhone

Begin forwarded message:

> From: Esper Labs Support <[email protected]>
> Date: August 16, 2013, 4:31:25 PM CDT
> To: Denny Gmail <[email protected]>
> Subject: Re: Accessibility suggestions
> 
> Hi Denny,
> 
> I'm glad you're enjoying the game, and thanks for the feedback!
> 
> Some brief thoughts on your suggestions:
> 1. I can see how this would be tricky - we'll put this on the list as 
> something to try to improve in the future, though I can't guarantee any 
> specific timeframe.
> 2-3. I'm actually just finishing implementing a VoiceOver-specific menu for 
> managing the shops in your castle.  This menu lets you list all of your 
> existing structures, rush construction of ones that are building, destroy 
> existing shops, and move them around the castle.  It also shows summary stats 
> about how many empty units are available.  I'm hoping this will solve most of 
> the VoiceOver related castle management issues, though it will be interesting 
> to hear the feedback once it's released.  Keep an eye out for our next update 
> in the next few weeks.
> 
> Sincerely,
> Eric
> 
> On Aug 16, 2013, at 5:40 AM, Denny Gmail <[email protected]> wrote:
> 
>> Hello,
>> 
>> I have enjoyed playing this game so far as a blind user.  Also I want to say 
>> I have enjoyed how willing you have been to work out the accessibility 
>> issues so far.
>> 
>> Here are some suggestions to help us blind people even more:
>> 
>> 1.  In the arena give filter options so we don't have to try and scroll 
>> through the entire list of 100 castles to find one to battle.  I have found 
>> this a very big disadvantage to playing the game, since it allows those able 
>> to navigate the arena easier the ability to simply out-navigate a blind user 
>> and blow past them in ratings.  A good example of this was my experience 
>> this morning.  I was up against two other individuals, all of us starting at 
>> around the same rating, and the two of them simply blew ahead of me, even 
>> though I was battling castles as fast as possible.  If you could sort by 
>> castles not yet battled, or have a view that filters them out, that would be 
>> great.  Even better would be the ability to have more sort and filter 
>> options, say all castles under this level, ones without a huntress, etc.
>> 
>> 2.  Give us an idea of what area we have left to build in the castle.  If 
>> there was a bit of text saying that you have only space for this size of 
>> piece at a max to build, then that might give us options to look at when 
>> building.  This one isn't as big of a deal, since we can always just start 
>> at the biggest we want to build, and work down to the smaller ones, placing 
>> the biggest we can actually build when we get to it.
>> 
>> 3.  Give us the ability to navigate the shops we currently have in the 
>> castle.  I have had several times I truely wished to rush construction but, 
>> after the first dialog goes away, just after you choose to build the shop, I 
>> can not get the option to rush construction again.  I would hope that, if 
>> you were able to find and click on the shop, that rush construction would 
>> come up again.  This would also give us the options to get rid of shops that 
>> do not give much money, in comparison to new shops, since I have found the 
>> destroy button on accident several times now.  I do not  think you need to 
>> do anything fancy like navigating the actual castle structure.  If you can 
>> just list the shops currently in the castle, as well as the castle levels 
>> themselves, then I think that would be enough.  It would at least give us 
>> options to find the shops, which we don't have currently.
>> 
>> Thanks again for this game.  I have been buying esper quite a lot, to 
>> support you guys and all the work you ahve done for us blind users!  My 
>> castle is Dragon Den.
>> 
>> Denny[Required] Please describe the problem that you are seeing... 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> Support Information - Do Not Delete
>> Client Version       1.40
>> Definitions Cache Version    1003
>> Device Identifier    4efd0fe76bb4ce524a1cd4eaab3e8c26
>> Device Version Name  iPhone5,1
>> Facebook Identifier  1124918503
>> GameCenter Identifier        G:294275559
>> iCloud Token 00235e25026f3eb4940b6cde912054b09e538203
>> Language     en
>> Login Token  00235e25026f3eb4940b6cde912054b09e538203
>> Operating System     iPhone OS 6.1.4
>> Timestamp    2013-08-16 12:22:33 +0000
>> Tower Name   Dragon's Den
>> Vendor Device Identifier     D1E33210-8BC1-4DCD-922B-34F6CF837F05
>> 
>> 
>> Sent from my iPhone
> 

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