this is great. wonderful to hear this. Peace Jack.At 12:05 PM 8/17/2013, you wrote:
See the response the Solara developer sent me; it is pretty cool how receptive these guys are to adding in accessibility improvements!

Denny

Sent from my iPhone

Begin forwarded message:

From: Esper Labs Support <<mailto:[email protected]>[email protected]>
Date: August 16, 2013, 4:31:25 PM CDT
To: Denny Gmail <<mailto:[email protected]>[email protected]>
Subject: Re: Accessibility suggestions

Hi Denny,

I'm glad you're enjoying the game, and thanks for the feedback!

Some brief thoughts on your suggestions:
1. I can see how this would be tricky - we'll put this on the list as something to try to improve in the future, though I can't guarantee any specific timeframe. 2-3. I'm actually just finishing implementing a VoiceOver-specific menu for managing the shops in your castle. This menu lets you list all of your existing structures, rush construction of ones that are building, destroy existing shops, and move them around the castle. It also shows summary stats about how many empty units are available. I'm hoping this will solve most of the VoiceOver related castle management issues, though it will be interesting to hear the feedback once it's released. Keep an eye out for our next update in the next few weeks.

Sincerely,
Eric

On Aug 16, 2013, at 5:40 AM, Denny Gmail <<mailto:[email protected]>[email protected]> wrote:

Hello,

I have enjoyed playing this game so far as a blind user. Also I want to say I have enjoyed how willing you have been to work out the accessibility issues so far.

Here are some suggestions to help us blind people even more:

1. In the arena give filter options so we don't have to try and scroll through the entire list of 100 castles to find one to battle. I have found this a very big disadvantage to playing the game, since it allows those able to navigate the arena easier the ability to simply out-navigate a blind user and blow past them in ratings. A good example of this was my experience this morning. I was up against two other individuals, all of us starting at around the same rating, and the two of them simply blew ahead of me, even though I was battling castles as fast as possible. If you could sort by castles not yet battled, or have a view that filters them out, that would be great. Even better would be the ability to have more sort and filter options, say all castles under this level, ones without a huntress, etc.

2. Give us an idea of what area we have left to build in the castle. If there was a bit of text saying that you have only space for this size of piece at a max to build, then that might give us options to look at when building. This one isn't as big of a deal, since we can always just start at the biggest we want to build, and work down to the smaller ones, placing the biggest we can actually build when we get to it.

3. Give us the ability to navigate the shops we currently have in the castle. I have had several times I truely wished to rush construction but, after the first dialog goes away, just after you choose to build the shop, I can not get the option to rush construction again. I would hope that, if you were able to find and click on the shop, that rush construction would come up again. This would also give us the options to get rid of shops that do not give much money, in comparison to new shops, since I have found the destroy button on accident several times now. I do not think you need to do anything fancy like navigating the actual castle structure. If you can just list the shops currently in the castle, as well as the castle levels themselves, then I think that would be enough. It would at least give us options to find the shops, which we don't have currently.

Thanks again for this game. I have been buying esper quite a lot, to support you guys and all the work you ahve done for us blind users! My castle is Dragon Den.

Denny[Required] Please describe the problem that you are seeing...








Support Information - Do Not Delete
Client Version1.40
Definitions Cache Version1003
Device Identifier4efd0fe76bb4ce524a1cd4eaab3e8c26
Device Version NameiPhone5,1
Facebook Identifier1124918503
GameCenter IdentifierG:294275559
iCloud Token00235e25026f3eb4940b6cde912054b09e538203
Languageen
Login Token00235e25026f3eb4940b6cde912054b09e538203
Operating SystemiPhone OS 6.1.4
Timestamp2013-08-16 12:22:33 +0000
Tower NameDragon's Den
Vendor Device IdentifierD1E33210-8BC1-4DCD-922B-34F6CF837F05


Sent from my iPhone
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