On 22. Dec 2011, at 15:58, Shanon Loughton wrote:
> >From one of my discussions with DRC:
>
> An easy way to verify
> whether VirtualGL is engaged is to set VGL_LOGO=1 in the environment.
> This will display a "VGL" logo in the bottom right of the OpenGL
> rendering area if VGL is active.
I need to get this from within a C++ program, i.e.:
if( getenv( "VGL_RUNNING" ) != 0 )
doVglSpecificStuff();
Unless I am missing something, having an overlay logo doesn't help me.
Cheers,
Stefan.
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