On 05/10/14 03:50 AM, DRC wrote:
> My first forays into C++ programming were in the 
> Borland C++/TurboC days on 16-bit PC's 

As were mine :) except I had 32 bits. Despite that, having previously
only had interpreted languages, I spent most of my time in real mode
with "asm mov ah,0x13h; asm int 10h; char far *vidseg = 0xa0000;" or
something like that.

> I cannot conceive of any reason why an application would want to do 
> per-vertex color using color index rendering, and I could definitely not 
> conceive of any reason why an application would still want to do that in 
> 2014, but let me know if you run into one, and we'll deal with it as needed.

I fully expect such an app to remain theoretical.  (Luckily, I don't
have a hat to eat.)

-Nathan

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