On 11/09/2018 18:38, sergio wrote:

% DISPLAY=hostB:0 vglrun -c rgb -d hostB:0 -v /opt/VirtualGL/bin/glxspheres64
Polygons in scene: 62464 (61 spheres * 1024 polys/spheres)
libGL error: failed to open drm device: No such file or directory
libGL error: failed to load driver: i965
libGL error: failed to open drm device: No such file or directory
libGL error: failed to load driver: i965
Visual ID of window: 0x21
Context is Direct
OpenGL Renderer: llvmpipe (LLVM 6.0, 128 bits)
7.126069 frames/sec - 7.952693 Mpixels/sec
7.083555 frames/sec - 7.905248 Mpixels/sec
...


Running glxspheres64 without vglrun will give

hostA $ DISPLAY=hostB:0 /opt/VirtualGL/bin/glxspheres64
Polygons in scene: 62464 (61 spheres * 1024 polys/spheres)
libGL error: failed to open drm device: No such file or directory
libGL error: failed to load driver: i965
Visual ID of window: 0xe4
Context is Direct
OpenGL Renderer: llvmpipe (LLVM 6.0, 128 bits)
9.189567 frames/sec - 10.255557 Mpixels/sec
9.206145 frames/sec - 10.274057 Mpixels/sec
9.116518 frames/sec - 10.174034 Mpixels/sec

(faster than with vglrun?)



directlry on hostB:
% DISPLAY=:0 /opt/VirtualGL/bin/glxspheres64
Polygons in scene: 62464 (61 spheres * 1024 polys/spheres)
Visual ID of window: 0xe4
Context is Direct
OpenGL Renderer: Mesa DRI Intel(R) HD Graphics (Cherrytrail)
60.185634 frames/sec - 67.167167 Mpixels/sec
56.978271 frames/sec - 63.587751 Mpixels/sec

(works without any issues)

--
sergio.

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