No, if the "3D X server" (the X server on the server machine that is connected to the GPU) will remain running under your user account, then you don't need to use vglserver_config at all. The purpose of vglserver_config is to grant access to the 3D X server for multiple users while the server machine is sitting at the login prompt.
On 5/14/20 5:12 PM, Eric Sokolowsky wrote: > I'm working my way through installing and configuring VirtualGL, to see > if it's going to work for my OpenGL applications. I develop 3D > applications in C++ (using OpenSceneGraph, which uses OpenGL for > rendering), and my primary workstation at work is a Linux machine > running Fedora 30. I logged in to the x11 session at the console before > I started working at home full-time and it's important to me that I > don't log it out or disturb the active X11 session if at all possible, > since it will be a while before I can get back in to log in again if > it's interrupted. I will be the only user of the machine. The machine > has an nvidia Quadro graphics card and I know that 3D acceleration is > working with the nvidia proprietary driver. I've verified that I am not > running Wayland on the X11 session. > > Is it still necessary to run "vglserver_config" in my case? Is there > anything that I can do manually to add permissions or configure > something to work for my case? I'm afraid that running this script will > not work because of the active X11 session, or disturb said session. > > Thanks for any insight you can provide. -- You received this message because you are subscribed to the Google Groups "VirtualGL User Discussion/Support" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/virtualgl-users/6c7bd012-ce48-eb10-713c-ff612fb2d962%40virtualgl.org.
