No, if the "3D X server" (the X server on the server machine that is
connected to the GPU) will remain running under your user account, then
you don't need to use vglserver_config at all.  The purpose of
vglserver_config is to grant access to the 3D X server for multiple
users while the server machine is sitting at the login prompt.

On 5/14/20 5:12 PM, Eric Sokolowsky wrote:
> I'm working my way through installing and configuring VirtualGL, to see
> if it's going to work for my OpenGL applications. I develop 3D
> applications in C++ (using OpenSceneGraph, which uses OpenGL for
> rendering), and my primary workstation at work is a Linux machine
> running Fedora 30. I logged in to the x11 session at the console before
> I started working at home full-time and it's important to me that I
> don't log it out or disturb the active X11 session if at all possible,
> since it will be a while before I can get back in to log in again if
> it's interrupted. I will be the only user of the machine. The machine
> has an nvidia Quadro graphics card and I know that 3D acceleration is
> working with the nvidia proprietary driver. I've verified that I am not
> running Wayland on the X11 session.
> 
> Is it still necessary to run "vglserver_config" in my case? Is there
> anything that I can do manually to add permissions or configure
> something to work for my case? I'm afraid that running this script will
> not work because of the active X11 session, or disturb said session.
> 
> Thanks for any insight you can provide.

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