I haven't tried running it direct; some simpler games we've tried under linux barely launch, or not at all...
The clients are DevonIT TC5's (http://www.devonit.com/hardware/tc5-thin-client/overview) with Intel 945 graphics devices onboard. The clients are running LTSP-ubuntu. I've set up my machines like this: (on the client) run vglclient (on the server) run vglrun <app> The vglconnect stuff seemed to do stuff that doesn't work in my configuration (ltsp; thin clients ONLY run the x server itself; the login and everything else comes from the server...Normally the user never explicitly runs anything on the thin client). --Jim On Tue, Nov 24, 2009 at 1:55 PM, DRC <[email protected]> wrote: > They weren't really getting 150 fps (see notes in documentation > regarding frame spoiling.) > > This seems like perhaps the X server on the client end doesn't support > an X11 extension that the application is looking for. Does the game run > remotely from server to client without using vglrun (that is, using > indirect OpenGL rendering?) What type of graphics card/drivers, X > server, and operating system are in the client machine? > > Jim Kusznir wrote: >> Hello: >> >> I tried today to run tf2 through virtualgl / vgl transport, and >> received the following error: >> >> X Error of failed request: XF86VidModeClientNotLocal >> Major opcode of failed request: 129 (XFree86-VidModeExtension) >> Minor opcode of failed request: 18 (XF86VidModeSetGammaRamp) >> Serial number of failed request: 1676 >> Current serial number in output stream: 1677 >> >> The game launch procedure did manage to change my screen's resolution, >> blink the screen "black" twice like it was going to start, then >> finally gave up with that error in my console. I did verify things >> were working by running two other (native linux) opengl games through >> vglrun and they were getting 150+fps. >> >> Any suggestions? >> >> Thanks! >> --Jim >> >> ------------------------------------------------------------------------------ >> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day >> trial. Simplify your report design, integration and deployment - and focus on >> what you do best, core application coding. Discover what's new with >> Crystal Reports now. http://p.sf.net/sfu/bobj-july >> _______________________________________________ >> VirtualGL-Users mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > VirtualGL-Users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ VirtualGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/virtualgl-users
