Hello, When doing VGL Image Transport it's easy to get profiling data on the server side (vglrun +pr), and the docs mention the env.var. VGL_PROFILE to enable it on the client side as well. But how is that supposed to work? Should I do this?
[client] export VGL_PROFILE=1 [client] vglconnect -s <host> [server] vglrun ... If so, where does the client-side profiling data go? If this isn't the way to do it, how should one use the VGL_PROFILE setting? Thanks, Paul ------------------------------------------------------------------------------ SOLARIS 10 is the OS for Data Centers - provides features such as DTrace, Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW http://p.sf.net/sfu/solaris-dev2dev _______________________________________________ VirtualGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/virtualgl-users
