On Mon, 15 Feb 2010 06:47:35 -0600
DRC <[email protected]> wrote:

> Try running glreadtest (it's in the VirtualGL source tree but isn't
> installed) on display :0 and see what the readback performance looks
> like.  That's the most likely cause of glXSwapBuffers() being slow.
> I've seen that problem with ATI hardware/drivers before, but it was a
> while ago on a mobile Radeon device.  My FirePro v5700 screams, but of
> course I haven't tried it with the upgraded driver yet.
> 

I managed to get the old 9.9 driver running again, which seems to get
my system back to a fully running state. It also allows for some
comparison:

9.9
OpenGL version string: 2.1.8918

>>>>>>>>>>  PIXEL FORMAT:  BGRA  <<<<<<<<<<
glDrawPixels():               250.903898 Mpixels/sec
glReadPixels() [bottom-up]:   44.335403 Mpixels/sec
glReadPixels() [top-down]:    3.233689 Mpixels/sec


9.12
OpenGL version string: 3.2.9232

>>>>>>>>>>  PIXEL FORMAT:  BGRA  <<<<<<<<<<
glDrawPixels():               492.440445 Mpixels/sec
glReadPixels() [bottom-up]:   44.233969 Mpixels/sec
glReadPixels() [top-down]:    1.951933 Mpixels/sec


The values are slightly different for the other formats, but the trend
is the same.

> I wonder also whether it might be a driver permission issue.  If DRI
> isn't enabled, the symptom can be slow readback, but VirtualGL should
> also complain that an Indirect GLX context was obtained on the 3D X Server.
> 

No such issues, and /dev/ati/card0 has 0666.


> At any rate, if glreadtest is also slow, then that will give you an easy
> way to reproduce the problem for ATI/AMD support.
> 

Got any good tips for ways of getting their attention?

Rgds
-- 
Pierre Ossman            OpenSource-based Thin Client Technology
System Developer         Telephone: +46-13-21 46 00
Cendio AB                Web: http://www.cendio.com

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