Hi DRC,

Thanks for your response.

>
> In your case, what I think you really want to do is run a TurboVNC
> session on Machine3, run VirtualGL on VGLServer, and stream the output
> of VirtualGL through the TurboVNC session.  The User's Guide describes
> how to do that.
>

Do you mean section "8.2, using a VGL with a x proxy on a different
machine"?
In this case the 3D app has to run on where the GPU is (VGLServer), right?

Thanks

-Yushu


> On 8/5/11 1:24 PM, Yushu Yao wrote:
> > Dear Experts,
> >
> > I'm really a beginner and I have the following use case.
> >
> > VGL Client: A mac Lion.
> > VGL Server: with GPU and running VGL 2.2.1 (x)
> >
> > I can run vglconnect+vglrun+glxsphere with no problem (and get a
> framecount related to network bandwidth, is that normal?).
> >
> > My question is: if I have a third machine (called Machine3), can I run a
> 3D app (like glxgears) on Machine3, render its GLX calls on "VGL Server" and
> stream the output to "VGL Client".
> >
> > I Tried, vglrun ssh -X -Y Machine3 inside a vglconnect session, and it
> doesn't work.
> >
> > Any suggestion on how to do this (or explain if this is possible at all)
> will be greatly appreciated.
> >
> > Thanks
> >
> > -Yushu
>
>
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