Hi Paul,

On 06/15/13 01:12, Paul McIntosh wrote:
> I have done a couple of experiments with very large displays (e.g. 7680x4800, 
> 7680x3200) and the performance has (understandably) dropped significantly.
>
> Are there any tricks to improving the performance or is it not worth trying? 
> I recall multi-threaded builds but have not had a chance to try them out.
>
> The tests so far have been on less than optimal links - we will be trying a 
> long hall 1G network soon (across Australia) and possibly a shorter 10G link 
> (from one facility on campus to another). Would bigger pipes solve the issue 
> or is the bottle neck be elsewhere?
I've done some similar tests, mostly at 3840x2160 over a 10G link. I 
seemed to hit a bottleneck of about 10 fps, but so far assumed it was 
the readback from the GPU that was the problem (GTX680 in a PCI Express 
x16 slot), judging from the vglrun +pr output. I still need to verify 
this in some way, but it is yet another piece of the pipeline that might 
cause problems for attaining good performance.

Regards,
Paul

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