Hi, I'm finally getting around to testing the new VGL_REFRESHRATE option VirtualGL 2.3.3. I'm puzzled by the results that I'm seeing.
According to the docs, setting the VGL_REFRESHRATE should change the framerate reported by glxgears. In reality, setting the VGL_REFRESHRATE doesn't seem to do anything. What could be the problem, and how do we go about troubleshooting this? # set | grep VGL # timeout 7 vglrun glxgears 5668 frames in 5.0 seconds = 1133.507 FPS # export VGL_REFRESHRATE=15 # timeout 7 vglrun glxgears 5633 frames in 5.0 seconds = 1126.463 FPS # bzgrep VGL_REFRESHRATE /usr/share/doc/virtualgl-2.3.3/ChangeLog.txt.bz2 and a new configuration variable (VGL_REFRESHRATE) that can be used to control # -- Thanks, Dyweni ------------------------------------------------------------------------------ Managing the Performance of Cloud-Based Applications Take advantage of what the Cloud has to offer - Avoid Common Pitfalls. Read the Whitepaper. http://pubads.g.doubleclick.net/gampad/clk?id=121054471&iu=/4140/ostg.clktrk _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users