Hi,

I'm finally getting around to testing the new VGL_REFRESHRATE option 
VirtualGL 2.3.3.  I'm puzzled by the results that I'm seeing.

According to the docs, setting the VGL_REFRESHRATE should change the 
framerate reported by glxgears.  In reality, setting the VGL_REFRESHRATE 
doesn't seem to do anything.

What could be the problem, and how do we go about troubleshooting this?

# set | grep VGL
# timeout 7 vglrun glxgears
5668 frames in 5.0 seconds = 1133.507 FPS
# export VGL_REFRESHRATE=15
# timeout 7 vglrun glxgears
5633 frames in 5.0 seconds = 1126.463 FPS
# bzgrep VGL_REFRESHRATE 
/usr/share/doc/virtualgl-2.3.3/ChangeLog.txt.bz2
and a new configuration variable (VGL_REFRESHRATE) that can be used to 
control
#


-- 
Thanks,
Dyweni

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