Hi DRC,

I'm afraid sharing the app is a bit difficult...

I did some more testing on my home machine, using a TigerVNC server and 
VirtualGL 2.3.3. What seems to be happening is that when I start the app 
with vglrun within the VNC session the GUI window indeed ends up on 
DISPLAY :1 in side the VNC session, but the rendering window ends up on 
DISPLAY :0, i.e. outside the VNC session. I can't tell if the rendering 
window starts out on :1 and then gets moved to :0 or if it is created on 
:0 in the first place.

It's a single-process app written with what looks like FLTK, so I would 
expect both windows to just get created on the same X display. Is it 
possible that VirtualGL causes the different displays to be used?

Regards,
Paul

On 05/20/2014 05:30 AM, DRC wrote:
> Unfortunately not.  Is this something that could be readily reproduced
> without using your cluster?  That is, on a regular PC?  Is the app
> something I could download and test?
>
>
> On 5/16/14 9:18 AM, Paul Melis wrote:
>> Hi all,
>>
>> I'm trying to run a 32-bit application on a 64-bit Linux cluster under
>> VirtualGL. The app starts, but right after startup the window containing
>> the OpenGL view is briefly visible and then disappears, it simply
>> vanishes (the separate FLTK GUI windows does stay around). If I run with
>> vglrun +pr I can see from the stats that some kind of rendering is going
>> on, though, strangely enough.
>>
>> Does this sound familiar to anyone? Any clues what is going on?
>>
>> Regards,
>> Paul
>>
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