I've learned never to say that anything is impossible, because I usually 
end up being proven wrong, but let's just say that if VirtualGL is 
causing this, it is by way of an as-yet-undiscovered mechanism that I 
can't at the present moment fathom.  VirtualGL doesn't modify the 
display argument of any functions except GLX functions.

Can you send me a VGL trace of the application along with a list of the 
window handles (obtainable with xwininfo) from the window that is on 
display :1 and the window that is on display :0?


On 5/20/14 4:37 PM, Paul Melis wrote:
> Hi DRC,
>
> I'm afraid sharing the app is a bit difficult...
>
> I did some more testing on my home machine, using a TigerVNC server and
> VirtualGL 2.3.3. What seems to be happening is that when I start the app
> with vglrun within the VNC session the GUI window indeed ends up on
> DISPLAY :1 in side the VNC session, but the rendering window ends up on
> DISPLAY :0, i.e. outside the VNC session. I can't tell if the rendering
> window starts out on :1 and then gets moved to :0 or if it is created on
> :0 in the first place.
>
> It's a single-process app written with what looks like FLTK, so I would
> expect both windows to just get created on the same X display. Is it
> possible that VirtualGL causes the different displays to be used?
>
> Regards,
> Paul

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