Cool. Problems that solve themselves are my favorite kind. :) > On May 28, 2014, at 4:01 AM, Paul Melis <paul.me...@surfsara.nl> wrote: > > Okay, we figured out what was going on, the application in question > created a new GLUT window explictly on :0.0. So VGL was not to blame... > > Paul > >> On 21-05-14 14:28, Paul Melis wrote: >> Here's a trace and the two pieces of xwininfo output (gui.info = :1, >> viewer.info = :0). I see an XCreateWindow on :0.0 by VGL, but can't tell >> if that's coming from VGL, or from the app and gets intercepted by VGL. >> There was some output of the app in the trace output that I removed, btw. >> >> Paul >> >>> On 05/21/2014 01:23 AM, DRC wrote: >>> I've learned never to say that anything is impossible, because I usually >>> end up being proven wrong, but let's just say that if VirtualGL is >>> causing this, it is by way of an as-yet-undiscovered mechanism that I >>> can't at the present moment fathom. VirtualGL doesn't modify the >>> display argument of any functions except GLX functions. >>> >>> Can you send me a VGL trace of the application along with a list of the >>> window handles (obtainable with xwininfo) from the window that is on >>> display :1 and the window that is on display :0? >>> >>> >>>> On 5/20/14 4:37 PM, Paul Melis wrote: >>>> Hi DRC, >>>> >>>> I'm afraid sharing the app is a bit difficult... >>>> >>>> I did some more testing on my home machine, using a TigerVNC server and >>>> VirtualGL 2.3.3. What seems to be happening is that when I start the app >>>> with vglrun within the VNC session the GUI window indeed ends up on >>>> DISPLAY :1 in side the VNC session, but the rendering window ends up on >>>> DISPLAY :0, i.e. outside the VNC session. I can't tell if the rendering >>>> window starts out on :1 and then gets moved to :0 or if it is created on >>>> :0 in the first place. >>>> >>>> It's a single-process app written with what looks like FLTK, so I would >>>> expect both windows to just get created on the same X display. Is it >>>> possible that VirtualGL causes the different displays to be used? >>>> >>>> Regards, >>>> Paul >>> ------------------------------------------------------------------------------ >>> >>> "Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE >>> Instantly run your Selenium tests across 300+ browser/OS combos. >>> Get unparalleled scalability from the best Selenium testing platform >>> available >>> Simple to use. Nothing to install. Get started now for free." >>> http://p.sf.net/sfu/SauceLabs >>> _______________________________________________ >>> VirtualGL-Users mailing list >>> VirtualGL-Users@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >> >> >> >> ------------------------------------------------------------------------------ >> "Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE >> Instantly run your Selenium tests across 300+ browser/OS combos. >> Get unparalleled scalability from the best Selenium testing platform >> available >> Simple to use. Nothing to install. Get started now for free." >> http://p.sf.net/sfu/SauceLabs >> >> >> >> _______________________________________________ >> VirtualGL-Users mailing list >> VirtualGL-Users@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > > -- > ** SURFsara heeft een nieuw algemeen telefoonnummer: 020 800 1300 ** > > Paul Melis > | Groepsleider & Adviseur Visualisatie | SURFsara | > | Science Park 140 | 1098 XG Amsterdam | > | T 020 592 30 59 | paul.me...@surfsara.nl | www.surfsara.nl | > > ------------------------------------------------------------------------------ > Time is money. Stop wasting it! Get your web API in 5 minutes. > www.restlet.com/download > http://p.sf.net/sfu/restlet > _______________________________________________ > VirtualGL-Users mailing list > VirtualGL-Users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/virtualgl-users
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