On 5/30/17 8:05 AM, Peter Tyson wrote: > I find that applications run under VirtualGL seem to see a maximum of > 4096MB of video memory. Is this a known limit? > I know 4GB is a large amount of memory but I'm encountering situations > where it would be useful being able to allocate more than this.
VGL mainly just modifies the GLX calls such that OpenGL rendering is redirected from a window on the 2D X server to a Pbuffer on the 3D X server. I can't imagine why that would incur a VRAM limit, unless the same limit would be incurred when running the application locally without VGL. ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users