> >>> while in-person attendees are frustrated with remote speakers that
> >>> don't pause when the entire room is confused by their presentation
> >>> (and cannot see the frowning).
> >>
> >> Though the exact details aren't fully clear,
> >
> > Maybe it's just me, but when I give a presentation and a majority of
> > the attendees look confused, I back up and try explaining in a
> > different way.  A remote attendee has little chance for that
> > feedback.
> 
>    Umm... read the rest of my sentence...
> 
> >> we certainly could imagine a video feed to the remote participant
> >> _showing_ the confusion.
> 
>    Alas, some presenters just slog on. :^(
> 
>    It might help to have, in addition to the "I have a question"
> button,
> another "I'm too confused to even ask a question" button.
> 
>    Local _participants_ should be able to manage such buttons.

They do -- by the "deer in headlights" look, by opening laptops
or phones and surfing the Internet, take a break outside the
room, napping, etc.

>    Perhaps we should try for a requirement like:
> 
> - a remote presenter must be given feedback showing when participants
>   aren't able to follow his presentation.

I have used two different conferencing systems with 'raise hand'
functionality.  That isn't quite the right model, IMO.  But, yes,
we should capture some sort of requirement like what you wrote.

>
> >>> In my company, for some meetings, we have switched to have 100% in-
> >>> person attendees or 100% remote attendees, which seems to resolve
> >>> several of the issues.
> >>
> >> I wouldn't want to retreat that far. We can't seem to get all the
> >> players to physically attend IETF weeks.
> >>
> >> Furthermore, IMHO, all-remote meetings become exhausting after about
> >> 45 minutes.
> >
> > Why is that, do you suppose?
> 
>    Perhaps it has to do with the lack of informal communication with
> the folks sitting next to you?
> 
>    I may be an outlier here: I tend to be taking semi-official notes at
> all-remote meetings, and that all by itself gets tiring after 45
> minutes.
> 
>    But I think some of it is related to the unnatural audio. You have
> to distinguish speakers without any spatial clues showing where
> physically
> the sound originates. (If anyone can help, we're struggling with that
> on the CLUE list right now...)

-d


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