> NOT true. It is not FUD I am setting there with the same connection
> with two different pieces of equipment. In addition, Apple has stated 
> so much and conversations with ATT also confirmed.


> The iPhone DOES NOT support a flash player plug in.
> Therefore flash CANNOT run on the iPhone. While a Mac / PC sitting there
> side by side with the same connection works fine.

Indeed, but I read it as you implying that the lack of Flash functionality
on the iPhone would affect the device's ability to connect to the data
service. I've never, ever seen a tethered cellular access setup where I have
to log in through a Flash portal - as far as the network's concerned,
whether it's your handset or your handset bridging the connection to an
external device via Bluetooth or sync cable, the network just sees the
traffic as coming from the device itself. There should be no additional
login steps required as the handset has already done that (and is de facto
authenticated as it's a registered device on the network). No Flash support
required. (certainly when I use my own device for tethering, I run the
generic Windows Mobile Connection Sharing app (which DOESN'T authenticate
with anything) on my phone, set it up to share via USB and then hit Connect
- it establishes the data connection and I plug my computer in, and the
phone appears as a network interface. I'm up and running without any other
logins almost immediately.

I suspect the iPhone is treated differently by AT&T from its other standard
handset range; I would still wager that the iPhone data plan doesn't allow
for nonstandard ports to be used (i.e., VNC et al) whereas the regular AT&T
data "bolt-on" package allows for more unrestricted usage.

YGWYPF is valid here :)


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