On Tue, Jun 13, 2006 at 10:49:26AM -0400, Peter Jay Salzman wrote: > I've played Quake 3, which uses SDL, on this computer and it plays fine. > When I get home, I'll take a look at the cutscenes and see if they suffer > from the same washed out color.
Well, technically, Quake uses OpenGL. :) It probably uses SDL for input/sound, though. A new version of SDL came out recently. 1.2.10, I think. Using that? -bill! _______________________________________________ vox-tech mailing list [email protected] http://lists.lugod.org/mailman/listinfo/vox-tech
