On Tue, Jun 13, 2006 at 10:49:26AM -0400, Peter Jay Salzman wrote:
> I've played Quake 3, which uses SDL, on this computer and it plays fine.
> When I get home, I'll take a look at the cutscenes and see if they suffer
> from the same washed out color.

Well, technically, Quake uses OpenGL. :)  It probably uses SDL for
input/sound, though.

A new version of SDL came out recently.  1.2.10, I think.  Using that?

-bill!
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