On Tue 13 Jun 06, 10:25 AM, Bill Kendrick <[EMAIL PROTECTED]> said: > On Tue, Jun 13, 2006 at 10:49:26AM -0400, Peter Jay Salzman wrote: > > I've played Quake 3, which uses SDL, on this computer and it plays fine. > > When I get home, I'll take a look at the cutscenes and see if they suffer > > from the same washed out color. > > Well, technically, Quake uses OpenGL. :) It probably uses SDL for > input/sound, though. Is that true? It was developed by Loki; I would've thought they use SDL for video too. I did an ldd on the executable and didn't see sdl or gl, although I *know* it uses OpenGL, either via an SDL window or using OpenGL directly...
> A new version of SDL came out recently. 1.2.10, I think. Using that? Hmmm... Definitely worth looking into. Thanks for the info! Pete _______________________________________________ vox-tech mailing list [email protected] http://lists.lugod.org/mailman/listinfo/vox-tech
