On 9/23/06, Christian Ohm <[EMAIL PROTECTED]> wrote:
Here's my first draft for a mail to the FSF Europe. I'm quite tired, I guess my style of writing deteriorated a bit to the end. Corrections and additions welcome, please keep the discussion short and on-topic.
My opinion: When they released Warzone, they made very clear that this was the best they could do, and it was an "as is" release. There would be no support, no follow-up, and nothing else besides. Since then the company has been bought, split up, reorganized several times, if I understand correctly. I think the chance of getting any response on this is slim to none, and it is also somewhat bad form to be pestering them with it. People did try a few times to get a response out of them, and nothing has come out of it. Now let go of it, and see what we can do with what we have. I think our interpretation of it (source is GPL, the data is probably GPL) is good enough, for a game, and if that means Debian cannot distribute it, we should look for a solution that means Debian only need to distribute the code. We could, for instance, allow the game to download its own data and additional scenarios with bittorrent from a central server. There are bittorrent libraries out there that we can use. If you wish to hear what the FSF legal gurus think (and that might be a good idea anyhow just as long as you do not ask them to do anything), talk to the fine people at http://www.softwarefreedom.org/ . They are there to give legal advice to free software projects, and they are the best. The letter Christian drafted is not bad, and could be sent to them, minus the parts where we ask them to do stuff, which I think we should let them suggest, if they think it worthwhile. - Per _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
