Just for reference: www.ferzkopp.net/Software/SDL_gfx-2.0/
Scroll down to "Notes on framerate functions" for the explanation of this 
code.
Maybe there was also some docs inside the code itself, since I think I read a 
lot more about this technique than what is written on that website.
Anyway, I wonder how this code could fail... As I understood it, it is exactly 
created to handle the problem we want to solve. No idea why it should be 
called ever 1ms or something. (SDL doesn't even have a timer more precise 
than 10ms afaik.)

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