I have no fog at all. See: http://img.rootzilla.de/img/a8db463cce82175fecf134e0665e7e4e1227ee1d.jpg
These terrain-popping on the edges is ugly :( I wish since quite a time to increase the drawed-terrain size and/or add some volumetric fog, so that you can't see popping terrain at the edges anymore. The upper screenshot is a build of the current Trunk in release mode. Same in the 2.0.5 release. - Kamaze The Watermelon schrieb: > On 2/23/07, Kamaze <[EMAIL PROTECTED]> wrote: >> >> Hi, someone knows why the fog isn't drawn anymore? >> For me this 'popping' in the background is annoying. >> (Terrain) >> >> And the shadow drawing distance is limited do avoid >> "black blocks" in the shadows. >> How about the idea to make the shadows fade in/out, >> in order of the distance? Maybe over the alpha channel >> of the shadow. That would look a bit smoother too :) >> >> - Kamaze > > > fog works fine for me,though it's a bit odd that it doesnt work in debug > build sometimes... > we need a skybox or something,the orange 'sky' looks very ugly... > > > ------------------------------------------------------------------------ > > _______________________________________________ > Warzone-dev mailing list > Warzone-dev@gna.org > https://mail.gna.org/listinfo/warzone-dev _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev