Dennis Schridde schreef:
> Am Freitag, 23. Februar 2007 schrieb Kamaze:
>   
>> I have no fog at all. See:
>> http://img.rootzilla.de/img/a8db463cce82175fecf134e0665e7e4e1227ee1d.jpg
>>
>> These terrain-popping on the edges is ugly :(
>> I wish since quite a time to increase the drawed-terrain size and/or add
>> some volumetric fog, so that you can't see popping terrain at the edges
>> anymore.
>>
>> The upper screenshot is a build of the current Trunk in release mode.
>> Same in the 2.0.5 release.
>>     
> I got exactly the same problem since... Well, very very long ago.
> It was probably at about the time Rod implemented shadows, when I noticed it 
> first. (I saw screenshots with nice fog, but this fog didn't show up in my 
> game.)
> At that time I also found a hack around this problem, I think I had to force 
> mist or fog or anything (the one you can set during mp game setup).
> I talked to Rod about this problem and he meant this was a driver problem. (I 
> found the above mentioned "fix" later, dunno why I didn't mention it to Rod, 
> maybe he was gone allready.
How about this patch: https://gna.org/patch/?681
Does that change anything?

-- 
Giel

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