Dennis Schridde schreef: > Am Freitag, 23. Februar 2007 schrieb Kamaze: > >> I have no fog at all. See: >> http://img.rootzilla.de/img/a8db463cce82175fecf134e0665e7e4e1227ee1d.jpg >> >> These terrain-popping on the edges is ugly :( >> I wish since quite a time to increase the drawed-terrain size and/or add >> some volumetric fog, so that you can't see popping terrain at the edges >> anymore. >> >> The upper screenshot is a build of the current Trunk in release mode. >> Same in the 2.0.5 release. >> > I got exactly the same problem since... Well, very very long ago. > It was probably at about the time Rod implemented shadows, when I noticed it > first. (I saw screenshots with nice fog, but this fog didn't show up in my > game.) > At that time I also found a hack around this problem, I think I had to force > mist or fog or anything (the one you can set during mp game setup). > I talked to Rod about this problem and he meant this was a driver problem. (I > found the above mentioned "fix" later, dunno why I didn't mention it to Rod, > maybe he was gone allready. How about this patch: https://gna.org/patch/?681 Does that change anything?
-- Giel
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