Am Freitag, 23. Februar 2007 schrieb Giel van Schijndel:
> Dennis Schridde schreef:
> > Am Freitag, 23. Februar 2007 schrieb Kamaze:
> >> I have no fog at all. See:
> >> http://img.rootzilla.de/img/a8db463cce82175fecf134e0665e7e4e1227ee1d.jpg
> >>
> >> These terrain-popping on the edges is ugly :(
> >> I wish since quite a time to increase the drawed-terrain size and/or add
> >> some volumetric fog, so that you can't see popping terrain at the edges
> >> anymore.
> >>
> >> The upper screenshot is a build of the current Trunk in release mode.
> >> Same in the 2.0.5 release.
> >
> > I got exactly the same problem since... Well, very very long ago.
> > It was probably at about the time Rod implemented shadows, when I noticed
> > it first. (I saw screenshots with nice fog, but this fog didn't show up
> > in my game.)
> > At that time I also found a hack around this problem, I think I had to
> > force mist or fog or anything (the one you can set during mp game setup).
> > I talked to Rod about this problem and he meant this was a driver
> > problem. (I found the above mentioned "fix" later, dunno why I didn't
> > mention it to Rod, maybe he was gone allready.
>
> How about this patch: https://gna.org/patch/?681
> Does that change anything?
Doesn't help anything.
Checked it again:
When I enable "Fog of War" in the multiplayer setup menu, I get nothing.
When I enable "Distance Fog", I get a tiny little bit of fog.

"Distance Fog" is shown here: 
http://img.rootzilla.de/img/01a90ef3e0288f01b1448df2d8c1fcc10f2d2d8a.jpg

--Dennis

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