Am Freitag, 23. Februar 2007 schrieb Giel van Schijndel: > Dennis Schridde schreef: > > Am Freitag, 23. Februar 2007 schrieb Kamaze: > >> I have no fog at all. See: > >> http://img.rootzilla.de/img/a8db463cce82175fecf134e0665e7e4e1227ee1d.jpg > >> > >> These terrain-popping on the edges is ugly :( > >> I wish since quite a time to increase the drawed-terrain size and/or add > >> some volumetric fog, so that you can't see popping terrain at the edges > >> anymore. > >> > >> The upper screenshot is a build of the current Trunk in release mode. > >> Same in the 2.0.5 release. > > > > I got exactly the same problem since... Well, very very long ago. > > It was probably at about the time Rod implemented shadows, when I noticed > > it first. (I saw screenshots with nice fog, but this fog didn't show up > > in my game.) > > At that time I also found a hack around this problem, I think I had to > > force mist or fog or anything (the one you can set during mp game setup). > > I talked to Rod about this problem and he meant this was a driver > > problem. (I found the above mentioned "fix" later, dunno why I didn't > > mention it to Rod, maybe he was gone allready. > > How about this patch: https://gna.org/patch/?681 > Does that change anything? Doesn't help anything. Checked it again: When I enable "Fog of War" in the multiplayer setup menu, I get nothing. When I enable "Distance Fog", I get a tiny little bit of fog.
"Distance Fog" is shown here: http://img.rootzilla.de/img/01a90ef3e0288f01b1448df2d8c1fcc10f2d2d8a.jpg --Dennis
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