On Mon, 23 Apr 2007 09:42:23 -0400 Giel van Schijndel 
<[EMAIL PROTECTED]> wrote:
>Angus Lees schreef:
>> So after about a year of learning and coding (I knew nothing 
>about
>> warzone, opengl, ogg, multimedia in general, etc a bit over 12 
>months
>> ago)  I just watched the cam1 intro rpl within warzone :)
>>
>> The code also supports ogg theora/vorbis - and the dec130 (rpl 
>video
>> codec) code works but seems to have a few video glitches that 
>are
>> proving hard to track down.
>>
>> My patch is against the 2.0 branch and I just dumped a copy 
>here:
>>  http://www.inodes.org/~gus/warzone-2.0-fmv.patch.gz
>> <http://www.inodes.org/%7Egus/warzone-2.0-fmv.patch.gz>
>>
>> Still a few FIXMEs (and doesn't meet the coding style guide), 
>but its
>> not too bad.  I haven't resurrected the research videos yet - 
>only the
>> fullscreen ones.  I think I'm corrupting the first mipmap 
>texture
>> level afterwards or something too - start a new campaign and 
>look at
>> the blue dot over the oil refinery thing immediately after 
>enjoying
>> the movie.
>>
>> Oh, and the patch also updates all the .rpl paths in data/ to 
>have the
>> same case as was on the original CDs - since we're now case-
>sensitive.
>>
>> Now, how do we want to do this?  Should I create another branch 
>and we
>> can perfect it there?
>>
>> -- 
>> - Gus 
>What libraries does this depend on?
>Because I'm getting some linker errors: glBeginFragmentShaderATI,
>glSetFragmentShaderConstantATI, glSampleMapATI, 
>glColorFragmentOp2ATI,
>glColorFragmentOp3ATI, glEndFragmentShaderATI  <-- that looks a 
>lot like
>ATI-only OpenGL extensions, which if that is true is a real pain, 
>since
>I don't have any ATI video hardware (all ATI stuff I had had a 
>tendency
>of burning out, short cutting, and just stopping without 
>explainable
>reason).
>
>-- 
>Giel
You may comment out ATI specifics rotines stuff if no have ATI 
card.  Then it works, I post pics of what looks like now.

--
Getting the lowest homeowner insurance rate? Click here to compare quotes from 
top companies.
http://tagline.hushmail.com/fc/CAaCXv1QU9LFwGaaZcTYnjWVqdGGWOWJ/



_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to