URL:
<http://gna.org/bugs/?9230>
Summary: assert failure in move.c r
Project: Warzone Resurrection Project
Submitted by: urbanvoyeur
Submitted on: Tuesday 05/29/2007 at 02:59
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn
Operating System: Microsoft Windows
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Details:
Debug led broke here in scriptfuncs.c
//returns TRUE if location is dangerous
BOOL scrThreatInRange(void)
{
SDWORD player,range,rangeX,rangeY;
BOOL bVTOLs;
if (!stackPopParams(5, VAL_INT, &player, VAL_INT, &rangeX,
VAL_INT, &rangeY, VAL_INT, &range, VAL_BOOL, &bVTOLs))
{
debug(LOG_ERROR, "scrThreatInRange(): stack failed");
return FALSE;
}
scrFunctionResult.v.bval = ThreatInRange(player, range, rangeX, rangeY,
bVTOLs);
if (!stackPushResult(VAL_BOOL, &scrFunctionResult))
{
return FALSE;
}
return TRUE;
}
rangeY 7667779 int
range 7274566 int
rangeX 3997758 int
bVTOLs 2490406 int
player 7274598 int
1108 debug_callback_stderr scrThreatInRange Normal 0
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