Hello everyone!
Version 2.0.8 RC 1 is eagerly awaiting to be tested by everyone.
2.0.8 is, like 2.0.7 was, a bugfix only release. There are no new features, 
just a bunch of old bugs fixed.

Summary of changes:
Protocol-selection removed from "Host Game", since the only option was 
"Internet"
In the "Join Game" menu you can now choose between "IP" (same as the old 
"Internet" option) and "Lobby" (directly proceed to the Lobbyserver)
Remove invalid references to software renderer textures (caused crashes between 
campaign 1-2 and 2-3)
Improve POSIX exception handler reliability (GDB could have had trouble 
locating the executable)
Textures where not properly reloaded when finishing a campaign and continueing 
with the next

For a more detailed list of changes you should have a look into the ChangeLog.

You can get the files from our downloads page.

Sidenote:
We now use MojoSetup for the Linux installer since AutoPackage was a bit 
problematic, especially for x86_64 systems.
The installer is a binary you have to execute from a terminal (chmod +x 
warzone2100-2.0.8_rc1.mojo && ./warzone2100-2.0.8_rc1.mojo), and not a shell 
script with a graphical menu like the AutoPackage was. It is still being built 
with the AutoPackage build tools (apbuild/apgcc), though.
Please tell us your (good or bad) experiences with the Warzone 2100 MojoSetup 
Linux installer!

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You can view the full announcement by following this link:

http://forums.wz2100.net/index.php?topic=1070.0

Regards,
The Warzone 2100 Resurrection Forums Team.
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