On Tue, May 13, 2008 at 12:55 PM, Freddie Witherden <[EMAIL PROTECTED]> wrote: > Hi, > > > > I do indeed normally build a .dmg whenever there's a tagged release of > > any form. Right now, trunk won't build because Warzone suddenly > > requires a newer version of Bison than OSX has and I am avoiding > > having the build process depend on you having anything but OSX 10.4 > > and Xcode installed. But when that's fixed (which will be within the > > Xcode project just like all other dependencies of Warzone), it will be > > the same as it's been since I converted to Xcode: svn co url warzone > > ; cd warzone/macosx ; xcodebuild ; open build/Debug/Warzone.app > > I remember when I first compiled Warzone (under 10.4) that I need to > manually fetch and install a fewer version of bison. So a pure 10.4 + > Xcode build may prove to be impossible. > > Regards, Freddie.
Nah, the Xcode project can just do for bison what it does for most other things. I just have to add that target to the project. _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
