On Tue, May 13, 2008 at 12:55 PM, Freddie Witherden
<[EMAIL PROTECTED]> wrote:
> Hi,
>
>
>  > I do indeed normally build a .dmg whenever there's a tagged release of
>  > any form.  Right now, trunk won't build because Warzone suddenly
>  > requires a newer version of Bison than OSX has and I am avoiding
>  > having the build process depend on you having anything but OSX 10.4
>  > and Xcode installed.  But when that's fixed (which will be within the
>  > Xcode project just like all other dependencies of Warzone), it will be
>  > the same as it's been since I converted to Xcode:  svn co url warzone
>  > ; cd warzone/macosx ; xcodebuild ; open build/Debug/Warzone.app
>
>  I remember when I first compiled Warzone (under 10.4) that I need to
>  manually fetch and install a fewer version of bison. So a pure 10.4 +
>  Xcode build may prove to be impossible.
>
>  Regards, Freddie.

Nah, the Xcode project can just do for bison what it does for most
other things.  I just have to add that target to the project.

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