Per Inge Mathisen schreef:
> On Sun, Jun 15, 2008 at 4:11 PM, Giel van Schijndel <[EMAIL PROTECTED]> wrote:
>> Either way, I simply don't like
>> spreading all sorts of "default" files all throughout the codebase. I'd
>> much rather keep these "default" files as *data* files and perhaps copy
>> them to the user's config dir when starting the game for the first time.
> 
> You are right that keeping a default file in the code is not clean,
> which is why I said it was a "quick hack". Is it so ugly that we
> should wait for someone to code something cleaner before we add the
> music?

Well, if you'd at least put the part that creates the "default" file in
a separate function and mark it as a HACK, then I don't mind
having/using it as a temporary solution.

-- 
Giel

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