On Sun, Oct 5, 2008 at 7:50 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > With the upcoming release of the FMV patch in trunk, *before* we add the > fmvs into the repo, I would like to confirm the data structure. > > trunk/data (only pumpkin official stuff, + derivatives of their work?) > trunk/code or trunk/source > trunk/FMVs (since it is optional?) > trunk/tools (for editors, utilities, and whatever else) > trunk/3rdparty (*If* we go this route. Though, I rather not.)
I would prefer to have tools as part of the code/ directory, since they are (or should be) closely linked to the rest of the code. trunk/FMVs -> trunk/video ? Otherwise, I think this is a good idea, since they are so big. trunk/3rdparty -> trunk/mods ? I am in favour of putting the best and well-licensed mods in the repository, and giving their maintainers write access. This makes it easier for us to package them as well as keeping track of its history. The name "3rdparty" makes it sound like a storage area for external code, or something. - Per _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
