-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

bugs buggy wrote:
> Anyone have any opinions on what should be done?
Another option: How about adding version checking stuff to 2.1.3 and then
releasing 2.1.3 + some non-netcode fixes? When releasing 2.1.3 add information
on our plans for 2.1.4 (see below) to the release announcement, so people are
prepared. Not sure how version checking is achieved, but I hope that it is
possible to implement version checking without breaking backwards-compatibility
to 2.1.2. Perhaps some behaviour of versions prior to 2.1.3 could be used as an
indicator.

Then in 2.1.4 you could add that networking fix as 2.1.3 users have version
checking and one should assume that most people upgraded to 2.1.3 in the
meantime. More stable netplay would surely convince most people to use 2.1.4 
anyway.

- --> 2.1.4 will not work with 2.1.3 or any other version prior to 2.1.4. But 
that
should be okay as the advantages people get in exchange for incompatibility
should outweigh the disadvantages. More stable netplay was _the_ main goal for
2.1, so that sacrifice is justified. Eventually people will understand that.

Yet another option (just to have mentioned that one as well) is to not use the
fix for netplay (aka the unfixed netcode), if 2.1.3 or no version is detected.
Dirty: Yes.
Convenient for the users: Yes.
Convenient for distributors: Yes.

Going to a stable 2.2 ASAP could help with overcoming this "mess".

P.S.: Everything's IMHO ;)

- - Kreuvf
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.6 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFJu3im4y86f1GXLDwRAih7AJ9ovG9wI02t69WNMzgR3A4P8kMQnQCfRJBG
3vM7pOV5klowA0hQzzSWP5E=
=G7Ik
-----END PGP SIGNATURE-----

_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to