#770: Sound patch which should vastly help our sound issues.
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 Reporter:  Buginator  |              Owner:                  
     Type:  defect     |             Status:  new             
 Priority:  major      |          Milestone:  unspecified     
Component:  other      |            Version:  unspecified     
 Keywords:             |   Operating_system:  All/Non-Specific
Blockedby:             |           Blocking:                  
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Comment(by i-NoD):

 Replying to [ticket:770 Buginator]:
 > Remaining items, some samples are *stereo*, which means, those use up 2
 openAL sources.  (Speaking of this, can someone run a utility to tell us
 which samples are stereo, and which are mono?  I know most are mono, so
 just listing the stereo ones is fine.  All the .ogg files in
 data\base\audio\*)

 looks like the only stereo file is
 \data\base\audio\sfx\explons\richet2.ogg

-- 
Ticket URL: <http://developer.wz2100.net/ticket/770#comment:4>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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