#770: Sound patch which should vastly help our sound issues.
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Reporter: Buginator | Owner:
Type: defect | Status: new
Priority: major | Milestone: unspecified
Component: other | Version: unspecified
Keywords: | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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Comment(by i-NoD):
Replying to [ticket:770 Buginator]:
> Remaining items, some samples are *stereo*, which means, those use up 2
openAL sources. (Speaking of this, can someone run a utility to tell us
which samples are stereo, and which are mono? I know most are mono, so
just listing the stereo ones is fine. All the .ogg files in
data\base\audio\*)
looks like the only stereo file is
\data\base\audio\sfx\explons\richet2.ogg
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Ticket URL: <http://developer.wz2100.net/ticket/770#comment:4>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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