On 11/15/09, Dennis Schridde <[email protected]> wrote: > A strict code-freeze for, say, a week, including the thorough testing on all > OSes/arches as mentioned above, with the final builds being created right > after the tag, might work just as well. > Again, only provided that it is guaranteed that everything actually happens > as > planned and everyone starts working during that freeze already. Experience > and > this thing being a game, run in spare time, make me sceptic. But why not try > something new, if you feel that suits you better. > I (and thus the release-checklist) certainly do not want to stay in the way > of > advancement, but rather explain why some rules were invented. If there are > better solutions to old problems, that is certainly a good thing. >
That would never work with the limited manpower & time constraints many of us have. In a perfect world, with enough people to do everything on the release checklist, sure, but as it is now, that just is not possible and very impractical. _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
