On Sat, Apr 10, 2010 at 7:01 AM, buginator <buginato...@gmail.com> wrote:
> When our game crashes (mingw builds) then it doesn't  throw up a
> dialog at all.  Only on MSVC builds it does that.

Was 2.3-beta12 built with MSVC?

> If we got a Fatal dialog, then yeah, screen goes black first, then
> user must switch back to the desktop to see what it was.  :(
>
> The other option is run wz as a window that takes up the full screen.

Qt branch does this. IMHO this works much better.

> I still think the current system is better than nothing though.

I don't agree. My first instinct was to reach for the reset button...

  - Per

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