On Tue, Jul 27, 2010 at 10:41 PM, buginator <buginato...@gmail.com> wrote:
> Currently, we wait 2500ms for some sockets, and wait forever for other
> sockets (which you may have noticed when the game "froze" on you), so
> the question is, for reading the sockets, do we wait 2500ms as well,
> or make it more or less ?
>
> Remember, the higher the value, the longer the game waits for a response.
> The lower the value, then the higher chance of people getting kicked /
> dropped because of a lack of a response.

Can't we just thread them, so we can wait as long as we want without freezing?

-Zarel

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